Usage Example
Behavior
- Temporarily freezes the countdown of the currently active timer.
- While paused:
- The timer will not decrease in time.
- The bossbar remains visible, showing the last paused value.
- Events such as
FINISH
will not trigger until the timer is resumed.
- If no active timer exists, the method returns
false
.
Parameters
Reference to the player who performed the action.
- If a player passes, they will receive a message indicating that the timer was modified
- It is usually not necessary to use it directly in the API
Returns
Indicates whether the operation succeeded.
true
— the timer exists and is now paused.false
— no active timer exists or the operation failed.